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Full Stack Learning Path
Keycodes and events
113 views • Jun 3, 2020
19 videos - 105min
2. Setting up the project
3. HTML basics
4. CSS Basics
5. Explaining variables
6. Working with Arrays
7. What exactly is a function?
8. Arrow Functions and forEach()
9. Drawing Tetrominoes using classList.add()
10. Timers and Intervals
11. Using Modulus to define our place on the grid
12. Keycodes and events
13. Choosing items from Arrays
14. Displaying the "Next Up" Tetromino
15. Adding a start and pause game function.
17. splice() contact() and appendChild()
18. Game over using some() and innerHTML
19. Finishing Up
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